Loop-de-Doodle
With your looping trajectory, try to loop around all the notes in the octave. The game starts with playing the C-Major scale. Dots will appear throughout the map, and every time your character intersects with a dot, the current note will become the new base of a major scale. For example, if a dot it hit when currently playing F#, the next scale will be the F# major scale.
The game ends when all notes in the octave have been played, and a score assessed based on how many dots were hit and how long it takes to complete the scale. The smaller, the better.
To Play:
- Press 'A' or Left to cast a new trajectory.
- Press 'L' or Right to make the new trajectory the current value.
- Press SPACE to start.
Updated | 19 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | orourke |
Genre | Action |
Made with | Godot |
Tags | 2D, Atmospheric, Casual, Game Maker's Toolkit Jam, Godot, loop, Retro |
Download
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Click download now to get access to the following files:
loop-de-doodle-linux.zip 26 MB
Version 2
loop-de-doodle-win-64-post-jam.zip 33 MB
Version 1
loop-de-doodle-mac-universal-post-jam.zip 58 MB
Version 1
loop-de-doodle-linux-64-post-jam.zip 26 MB
Version 1
loop-de-doodle-win.zip 33 MB
Version 6
loop-de-doodle-mac.zip 58 MB
Version 6
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